

I had no idea what they were for -- just that they were a game of some sort. I liked Star Wars, I liked games, and each book cost fifteen bucks.
$15 + $15 = SOLD.
Aaah, yes.
22 years ago today.


 ONE
ONE Damn, there's some pretty good Spanish-language pop, synthpop and New Wave.  Why the hell haven't I dipped into this well before?!  Was it because of the sour taste left in my mouth by Timbiriche's cover of "99 Luftballons" in 1984 (or so)?
Damn, there's some pretty good Spanish-language pop, synthpop and New Wave.  Why the hell haven't I dipped into this well before?!  Was it because of the sour taste left in my mouth by Timbiriche's cover of "99 Luftballons" in 1984 (or so)? So it looks like there was a New Wave-esque movement in Madrid back in the late 70's/early 80's, born out of the sudden freedom from Franco's regime.  It's much deeper a thing than I have summarized here (click the link and you'll get a better taste), but the bottom line is this: It produced a ton of synthpop I'd never heard of, and to me, that's like suddenly getting a millionh dollars in gold from a team of laser-powered dancing bears.
So it looks like there was a New Wave-esque movement in Madrid back in the late 70's/early 80's, born out of the sudden freedom from Franco's regime.  It's much deeper a thing than I have summarized here (click the link and you'll get a better taste), but the bottom line is this: It produced a ton of synthpop I'd never heard of, and to me, that's like suddenly getting a millionh dollars in gold from a team of laser-powered dancing bears.
 [By the way, in case you're wondering why the village was called "Flatdog", my reason was a simple one: Leaky Pete was dog-sitting a Corgi named Grunt.  It's often handy to let your immediate surroundings inspire you.]
[By the way, in case you're wondering why the village was called "Flatdog", my reason was a simple one: Leaky Pete was dog-sitting a Corgi named Grunt.  It's often handy to let your immediate surroundings inspire you.] The PCs were in the Tavern of the Black Mare, whereupon they encountered a VERY famous local fellow named Polydor the Bard, whom I described as "looking like a ketchup bottle and a mustard bottle had a baby, gave it alute and sent it out for voice lessons".
The PCs were in the Tavern of the Black Mare, whereupon they encountered a VERY famous local fellow named Polydor the Bard, whom I described as "looking like a ketchup bottle and a mustard bottle had a baby, gave it alute and sent it out for voice lessons". Oh, and she's 18 years old and with the looks of a high school cheerleader.
Oh, and she's 18 years old and with the looks of a high school cheerleader.Welcome back. This is a very cool idea! One question though; what about D6?
 I've honestly waffled back and forth on what system to use for this game.  I thought, hey -- I could use Savage Worlds as easily as I could use D6, but then again, why not just use genreDiversion 3?  Come to that, wouldn't Chaosium Basic Roleplaying do the job just as well?  I mean, it IS a generic system...just like GURPS and HERO, both of which would also work for high adventure stuff with quick resolution if you made a few decisions up front.  Then again, Spelljammer was orignally designed for AD&D 2nd Edition, and how far away is that from Swords & Wizardry -which would work just fine- or Castles & Crusades?  Hell, that's SIEGE Engine land, so why wouldn't StarSIEGE fit the bill?  Isn't it just as useful as Instant Game and, say, Fudge?  Hey, that's just a step away from Fate 3.0, right?  And doesn't THAT game remind me of Theatrix?  Oh -- not to mention that Hollow Earth Expedition's Ubiquity system could pull it off...and, hey, 7th Sea is ALREADY a swashbuckling adventure system that I could --
I've honestly waffled back and forth on what system to use for this game.  I thought, hey -- I could use Savage Worlds as easily as I could use D6, but then again, why not just use genreDiversion 3?  Come to that, wouldn't Chaosium Basic Roleplaying do the job just as well?  I mean, it IS a generic system...just like GURPS and HERO, both of which would also work for high adventure stuff with quick resolution if you made a few decisions up front.  Then again, Spelljammer was orignally designed for AD&D 2nd Edition, and how far away is that from Swords & Wizardry -which would work just fine- or Castles & Crusades?  Hell, that's SIEGE Engine land, so why wouldn't StarSIEGE fit the bill?  Isn't it just as useful as Instant Game and, say, Fudge?  Hey, that's just a step away from Fate 3.0, right?  And doesn't THAT game remind me of Theatrix?  Oh -- not to mention that Hollow Earth Expedition's Ubiquity system could pull it off...and, hey, 7th Sea is ALREADY a swashbuckling adventure system that I could --
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Granted -- this ain't The Wall Street Journal.  But, still -- c'mon, man, spam?!  What the hell characteristics could this thing possibly exhibit, which could be likened to a "spam blog"? 
...
 Sarah here is a 2nd-level Thief (well, a Rogue, technically) who is, in Lily's words, "a really good singer" (Nerdy Girl, aka "Mommy",  prompted her with various questions which she then answered).  The stats she rolled all by herself -- including the triple sixes that resulted in that Dex of 24.  She was proud of that; she even told Grandma about it at the doctor's office yesterday.
Sarah here is a 2nd-level Thief (well, a Rogue, technically) who is, in Lily's words, "a really good singer" (Nerdy Girl, aka "Mommy",  prompted her with various questions which she then answered).  The stats she rolled all by herself -- including the triple sixes that resulted in that Dex of 24.  She was proud of that; she even told Grandma about it at the doctor's office yesterday. Eventually our friends showed up: Leaky Pete, The Jake With No Nickname and Party Gorilla.  We sat around and jaw-jacked a while, hem-hawed about something to do and finally I said, "Screw it, how about I run a dungeon crawl with Tunnels & Trolls?"  No one tried to punch me for suggesting it, so I handed out some papers and clipboards and grabbed my copy of 7.5.
Eventually our friends showed up: Leaky Pete, The Jake With No Nickname and Party Gorilla.  We sat around and jaw-jacked a while, hem-hawed about something to do and finally I said, "Screw it, how about I run a dungeon crawl with Tunnels & Trolls?"  No one tried to punch me for suggesting it, so I handed out some papers and clipboards and grabbed my copy of 7.5. The Dwarf strode in and eyed the party.  He wore a purple hood with a yellow tassel, which I described as looking like he had a Crown Royal bag on his head.  "Are you adventurers?" he asked, at which Snot ran up and said, "Yes!  There are Snot's Adventurers!"
The Dwarf strode in and eyed the party.  He wore a purple hood with a yellow tassel, which I described as looking like he had a Crown Royal bag on his head.  "Are you adventurers?" he asked, at which Snot ran up and said, "Yes!  There are Snot's Adventurers!" The bandit bought his way out of indentured snackitude by agreeing to lead the party to his hideout.  He led them to th-- well, actually, Glorkk held him out in front of himself ("Medieval GPS", quoth Mr Party Gorilla) and thus led them to a clearing in the forest, where stood a ruined villa and the bandits' hideout.  In a cellar, they found treasure: a crossbow with 20 bolts, a set of 5 golden stud earrings with inset crystals, and a mithril ring with an onyx stone -- which they couldn't identify until Meraana made a successful Roguery SR, and then she and Zando argued over it until she claimed it by putting it on.  Ha!
The bandit bought his way out of indentured snackitude by agreeing to lead the party to his hideout.  He led them to th-- well, actually, Glorkk held him out in front of himself ("Medieval GPS", quoth Mr Party Gorilla) and thus led them to a clearing in the forest, where stood a ruined villa and the bandits' hideout.  In a cellar, they found treasure: a crossbow with 20 bolts, a set of 5 golden stud earrings with inset crystals, and a mithril ring with an onyx stone -- which they couldn't identify until Meraana made a successful Roguery SR, and then she and Zando argued over it until she claimed it by putting it on.  Ha!
 --when Chuckles herself appeared.
--when Chuckles herself appeared. I haven't actually managed a whole lot of development so far, but what I have done is pretty vivid.  I've come up with a sphere full of mist.  At its center is a portal to the paraelemental plane of mist, constantly spewing outward.  In lieu of planets, there are large chunks of raw earth floating about; these are covered with forest, and there is almost constant rain (roll a d6; on a 1, the rain stops for an hour).  Occluded in the grey-blue haze are great stone ruins, meticulously built of fist-sized brown and black stones, mesoamerican in design.  Some kind of quest item is tobe found in there, otherwise it's just a pretty -if moody- place.
I haven't actually managed a whole lot of development so far, but what I have done is pretty vivid.  I've come up with a sphere full of mist.  At its center is a portal to the paraelemental plane of mist, constantly spewing outward.  In lieu of planets, there are large chunks of raw earth floating about; these are covered with forest, and there is almost constant rain (roll a d6; on a 1, the rain stops for an hour).  Occluded in the grey-blue haze are great stone ruins, meticulously built of fist-sized brown and black stones, mesoamerican in design.  Some kind of quest item is tobe found in there, otherwise it's just a pretty -if moody- place. For the uninitiated, here's the gist of this stuff:  When you're dreaming, the critical parts of your brain are on hold.  Thus, when you find that stack of old Paranoia Press Traveller supplements on top of an old makeup display at the CVS, you just kind of go with it.  (Incidentally, yes -- I DID have that dream.)  However, there are ways to trick your brain into becoming aware that you're dreaming, thus either experiencing the dream more vividly or, ideally,  taking control of the dream and making it do whatever you say.
For the uninitiated, here's the gist of this stuff:  When you're dreaming, the critical parts of your brain are on hold.  Thus, when you find that stack of old Paranoia Press Traveller supplements on top of an old makeup display at the CVS, you just kind of go with it.  (Incidentally, yes -- I DID have that dream.)  However, there are ways to trick your brain into becoming aware that you're dreaming, thus either experiencing the dream more vividly or, ideally,  taking control of the dream and making it do whatever you say.
 That was a few months ago, and it wasn't until this morning that I had another episode.  This one was minor to the last one, though -- it involved me hanging out with some friends and, desiring to amuse them with my dumbass wordplay antics, blurted out the words "Dowsers Without Trousers!"  I do that kind of thing when I'm awake, too, and I usually start thinking of related concepts so that I can expand on the joke.  In this morning's dream, I did it, too.  My thought process suddenly became very analytical; if someone were dowsing trouserless, the, uh, nature of the rod is an obvious one.  This realization prompted me to create a slogan for a business which provides the service, and thus a catalogue of euphemisms unspooled in my head, etcetera.
That was a few months ago, and it wasn't until this morning that I had another episode.  This one was minor to the last one, though -- it involved me hanging out with some friends and, desiring to amuse them with my dumbass wordplay antics, blurted out the words "Dowsers Without Trousers!"  I do that kind of thing when I'm awake, too, and I usually start thinking of related concepts so that I can expand on the joke.  In this morning's dream, I did it, too.  My thought process suddenly became very analytical; if someone were dowsing trouserless, the, uh, nature of the rod is an obvious one.  This realization prompted me to create a slogan for a business which provides the service, and thus a catalogue of euphemisms unspooled in my head, etcetera.Do you care to share your impressions of the HEX system? I have been reading it on and off, but not playing. I am planning on running a hollow earth based pulp game, and trying to choose what system to use (down to Spirit of the Century, HEX or Savage Worlds).

 We went into the temple, discovered the crazy magical portal that threw us back in time (clever -- we had to drink the water from a pedestal to do the Time Warp), overcame some traps, fought some zombies and made it back out within the deadline.
We went into the temple, discovered the crazy magical portal that threw us back in time (clever -- we had to drink the water from a pedestal to do the Time Warp), overcame some traps, fought some zombies and made it back out within the deadline. Appendix N
Appendix N Amongst those books were multiple copies of The Clue of the Linoleum Lederhosen, and since I'm not in hock to the public liberry, I checked out a copy and read it in a couple sittings.  Okay, three sittings, but one of them was laying down so it --
Amongst those books were multiple copies of The Clue of the Linoleum Lederhosen, and since I'm not in hock to the public liberry, I checked out a copy and read it in a couple sittings.  Okay, three sittings, but one of them was laying down so it -- ...I am on that.  I am on it like something that's stuck to something else, you know, really tightly.
...I am on that.  I am on it like something that's stuck to something else, you know, really tightly.