I told you.
Friday, August 26, 2011
Wednesday, August 24, 2011
I'm Reading Lyonesse and --
It's all, like -- DAAAAAAMN...! |
Not in a...you know, like a Leon/The Professional kind of way, or in a "The Golden Age of Wireless" kind of way. No, no. The best way I can parse it out it is thus:
It's bad-ass in a "Bob Ross Totally Schools That Canvas With Some Phthalo Blue" kind of way.
Look -- the plot is dense, but so engaging as to be astonishingly navigable. The characters are interesting and compelling. The setting is misted with a sense of history, permeated with substance and depth. And even though (or perhaps, because) there's no real action in the, you know, KA-BOOOOSH! sense of kinetic action, the plot unravels with a genuinely seductive pace.
It's all in the pacing.
The plot develops at a pace that seems slow...until you realize that you've been reading non-stop, and watching the world and its people and its details and its travails and its history and its everything being peeeeeeeeeeled open and revealed to you in --
-- Bob Ross. All mellow, he'd take his trowel and kinda drag it over the canvas, and BAMMO HAPPY LITTLE TREES?
Just.
Like.
That.
I just want to keep reading so I can find out what happens next. In fact, why the hell am I sitting here typing this when I could be reading the next cha--
Sunday, August 21, 2011
Dr Rotwang! Presents THE FINAL WORD ON HOW TO BE A BETTERER GM GOT-DANGIT
Take off your pants and run in the opposite direction, 'cause that way lies madness.
Tuesday, August 16, 2011
One Cool Thing From The 1990s
Look, don't get me wrong -- I like FATE 3.0 juuuuuust fine. It's a great use of FUDGE, and some might say an improvement upon its progenitor.
I will not argue, because I agree, really.
But still...
FUDGE, in its most basic form (like it was when I downloaded it from ftp.soda.berkeley.edu on that late Spring afternoon in 1994, on a NeXT computer at the IU Student Union) is --
-- look. There's something to be said about a game that gives you a fully-playable character with no more effort and paperwork than this:
Honest, man, it took me longer to figure out how to make OpenOffice Writer do the cool split-cells thing than it did for me to write this character up.
He's ready to get into trouble now -- thanks to FUDGE!
I will not argue, because I agree, really.
But still...
FUDGE, in its most basic form (like it was when I downloaded it from ftp.soda.berkeley.edu on that late Spring afternoon in 1994, on a NeXT computer at the IU Student Union) is --
-- look. There's something to be said about a game that gives you a fully-playable character with no more effort and paperwork than this:
Name: |
Sequinus Bwappfelshire |
|||||
Occupation: |
Wizard |
FATE POINTS: |
5 |
|||
SKILLS |
|
|||||
Conjuring |
Good |
+1
|
||||
Knowledge (Planes) |
Good |
+1
|
||||
Abjuration |
Fair |
0
|
||||
Research |
Fair |
0
|
||||
Tailoring |
Fair
|
0
|
||||
GIFTS & FAULTS |
|
|||||
+
|
Wizardry |
Can cast spells |
||||
+
|
Amulet of Planes-walking |
User can cross planar thresholds 2 times per day |
||||
-
|
Perfectionist |
Has a hard time accepting when a task is done, and keeps
fiddling with it; Good (+1) or better Willpower roll to move on |
Honest, man, it took me longer to figure out how to make OpenOffice Writer do the cool split-cells thing than it did for me to write this character up.
He's ready to get into trouble now -- thanks to FUDGE!
Sunday, August 14, 2011
What Does A 0-Point GURPS Character Look Like?
In all the time that I played GURPS, which I did with considerable intensity, I never once wondered what a 0-point character would look like. (And if I ever did, I must not have spent a long time wondering.)
Tonight, I was looking through GURPS IOU and came upon the section that discusses appropriate point levels for characters in that milieu. Local Citizenry, the book states, would rate 0-100 points. I began to wonder...then, I popped open GURPS Character Builder and started, uh, buildin'.
So! Meet Jerry Raymond:
Jerry Raymond
Jerry Raymond
(0 Points)
Age 22; 5'8", 145 lbs; Dude's so average-looking, he may as well be invisible.
But the talking broccoli in his fridge, the time that a Martian princess rear-ended him at the grocery store, and the regular wrong-number calls from Steven Hawking and Eleanor Roosevelt's ghost? THOSE things are obviously NOT normal, and they WEREN'T his idea, and he kinda wishes they wouldn't happen.
But they do.
So...he deals with it...just like everyone else.
So I guess he lives in whatever town IOU is in, and maybe his life and the University intersect a lot.
Hmmm.
Tonight, I was looking through GURPS IOU and came upon the section that discusses appropriate point levels for characters in that milieu. Local Citizenry, the book states, would rate 0-100 points. I began to wonder...then, I popped open GURPS Character Builder and started, uh, buildin'.
So! Meet Jerry Raymond:
Jerry Raymond
(0 Points)
Age 22; 5'8", 145 lbs; Dude's so average-looking, he may as well be invisible.
ST: 9 [-10] | IQ: 11 [10] | Speed: 5.00 |
DX: 10 [0] | HT: 10 [0] | Move: 5 |
Dodge: 5 |
Advantages
Charisma +2 [10] (Reaction: +2); Common Sense [10]; Voice [10] (Reaction: +2).Disadvantages
Chummy [-5]; Struggling [-10] (Starting Wealth: $7,500); Duty (Minimum Wage Job at a grocery store) (9 or less) [-5]; Weirdness Magnet [-15].Quirks
Never wears turtlenecks; Chess player; Quiet; Likes redheads; Sleepy Drinker. [-5]Skills
Musical Instrument (Keyboard)-10 [2]; Carousing-9 [1]; Driving/TL7-10 [2]; Detect Lies-10 [2]; Chess-11 [1]; Writing-11 [2].Description
Jerry's an average guy. He likes sports, he's kind of quiet, he's a bit of an artist and likes to hang out with his friends.But the talking broccoli in his fridge, the time that a Martian princess rear-ended him at the grocery store, and the regular wrong-number calls from Steven Hawking and Eleanor Roosevelt's ghost? THOSE things are obviously NOT normal, and they WEREN'T his idea, and he kinda wishes they wouldn't happen.
But they do.
So...he deals with it...just like everyone else.
So I guess he lives in whatever town IOU is in, and maybe his life and the University intersect a lot.
Hmmm.
Wednesday, August 10, 2011
How D&D Sounds To Me
kuh-ZAPP! WHOA! It's 1989. Summer. Hot. You're Young Doc Rotwang!, aged not-yet-fifteen. Girls don't seem to like you, and you don't expect that to change, ever. You've been a gamer for a year but you've not yet played D&D.
On your way to spend the Summer with your Dad in Kansas City, your old family friend Jason Gucinski gives you his own old copy of the D&D Red Box. Yours, now.
This is it. You've been in the room a while but you came in from the side. Now, you have THE KEY THAT OPENS THE FRONT DOOR.
It's Summer 1989! You're 14! You got D&D! WHAT ARE YOU LISTENING TO? HEAVY METAL, LIKE ALL THE OTHER D&D GUYS, RIGHT?!
On your way to spend the Summer with your Dad in Kansas City, your old family friend Jason Gucinski gives you his own old copy of the D&D Red Box. Yours, now.
This is it. You've been in the room a while but you came in from the side. Now, you have THE KEY THAT OPENS THE FRONT DOOR.
It's Summer 1989! You're 14! You got D&D! WHAT ARE YOU LISTENING TO? HEAVY METAL, LIKE ALL THE OTHER D&D GUYS, RIGHT?!
Wednesday, August 03, 2011
Monday, August 01, 2011
"Halfling Stew" After-Dinner Mint
Renault, Smartest and Wisest Halfling, got a knife which (functioned as a crappy shortsword), killed a bug, fell in 3" of water, put out a fire at the worst time possible, and then got eaten 'cause I had to take a shower and go to work.
Next time I do some Google Hangouts gaming, I'm hooking up my camcorder to function as a web cam. That was some stuff, I tell ya.
Next time I do some Google Hangouts gaming, I'm hooking up my camcorder to function as a web cam. That was some stuff, I tell ya.
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