Look, man -- I don't know why, but for the last few days I've been feeling an itch to play a Star Trek RPG.
It may have to do with the fact that I've never played a Star Trek game before -- that makes it enticing, interesting, seductive. A new experience.
I've picked out a set of the rules from the many, many, many available to me: The FASA game from the early 1980s.
"...to boldly go to, uh...art school." |
Armed with an OCR scan of the old rulebook, the Starfleet Technical Manual and LUG's Star Trek Narrator's Guide by some fulano name of J R Sauce or somethin' (WTF, right?) and my own...umn...let's just call it a "mania", I am ready to roll up some characters, put 'em on the above starship and start makin' stuff up.
My buddies would probably play; my wife, not so much.
Well, it's not like I'm playing anything at all these days...